From Bulbapedia, the community-driven Pokémon encyclopedia.

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Flying-type move introduced in Generation III. It was TM52 in Pokémon Sword and Shield.

Effect

Generation III

The user bounces up high on the first turn, avoiding most moves. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

The user is able to be hit by Gust, Twister, Thunder, and Sky Uppercut during the semi-invulnerable turn of Bounce, and will receive double damage from Gust and Twister. The user may also be hit during the semi-invulnerable turn if it was previously targeted by Lock-On or Mind Reader.

Wild Pokémon can be caught during the semi-invulnerable stage of Bounce.

Generation IV

A Pokémon in the semi-invulnerable stage of Bounce can also be hit if it is hit with Hurricane, Smack Down, and Thousand Arrows, is attacked by a Pokémon with No Guard, or has No Guard itself. If Smack Down or Thousand Arrows hits, the user of Bounce will be knocked down, canceling the move. If the user is hit by Gust or Twister during the semi-invulnerable turn, the move's power will be doubled rather than the damage dealt (resulting in virtually the same effect).

It cannot be used if Gravity is in effect.

Pokémon can no longer be caught during the semi-invulnerable stage of Bounce.

If a Power Herb is held by the user, Bounce can be executed in one turn.

Generation V onwards

Bounce can hit non-adjacent opponents in Triple Battles. If the user is hit by Gust or Twister during the semi-invulnerable turn, the damage dealt will be doubled rather than the move's power (resulting in virtually the same effect).

Description

Games Description
RSEColoXD Bounces up, then down the next turn. May paralyze.
FRLG The user bounces on the foe on the 2nd turn. It may paralyze the foe.
DPPtHGSSPBR The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
BWB2W2 The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
XYORAS
SMUSUMPE
SwShBDSPLA
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
SV The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.

Learnset

By leveling up

By breeding

By TM/Move Tutor

Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0129 Magikarp WaterIC Big.png Water 2 Dragon Pokéwalker - Stormy Beach and Winner's Path
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation V

By event

Generation V

# Pokémon Types Egg Groups Obtained with
0129 Magikarp WaterIC Big.png Water 2 Dragon Pokémon Center Nagoya MagikarpBW
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation VII

# Pokémon Types Egg Groups Obtained with
0129 Magikarp WaterIC Big.png Water 2 Dragon Lunar Magikarp
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

Bounce gives the user the bouncing status on the first turn. While the user is in the air, the Pokémon cannot be hit by moves (except moves such as Gust, Thunder, Twister and Sky Uppercut). Projectiles will also pass the user as if their tile was empty. On the second turn, the user attacks the enemy in front, possibly inflicting paralysis. In the Rescue Team, Explorers and Adventure Squad series, the move's damage is doubled at the end of damage calculation.

Due to it being a two-turn move, this move cannot be linked. Bounce cannot be used in a Pokémon Tower in the Adventure Squad series.

Pokémon Masters EX

Notes:

  • Details:
    • While the user is bouncing, the following situations will cancel their use of this move:
      • The user's team is attacked by an opponent's sync move.
      • The user's team performs a unity attack in a co-op battle.
      • The user is attacked by an opponent's max move. (The user's ally being attacked by an opponent's max move does not count.)
    • Even if Bounce is not fully executed, MP will still be deducted from it.
    • Just like in the core series, the full execution of this move is about two-actions long.
    • Only the bouncing half of this move will reduce the user's sync-move countdown by one—not the attacking half.
    • If Bounce's user would take damage from weather or heal from their skill or status change, they only do so after they begin bouncing—not after this move's attack. These triggers happen while the set time of the user's bouncing passes.
      • If the user's bouncing is the last action before their team's sync moves are ready and if any of these triggers happen, the sync moves of the user's allies will only be ready after the trigger(s) end. This sometimes results in a sync move of the user's team only being ready after the user stops bouncing and attacks.
  • Description history:
    • Initial wording: The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed.
    • Description prior to Version 2.10.0 (from June 28, 2021): The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is hit by a sync move while bouncing, it will stop bouncing.
    • Description prior to Version 2.11.0 (from July 28, 2021): ...If the user is hit by a sync move while bouncing, it will stop bouncing.
    • Description prior to Version 2.23.5 (from August 8, 2022): ...If the user is hit by a sync move or max move while bouncing, it will stop bouncing.

Pokémon Rumble Rush

FlyingIC RR.pngBounce
★★★★
Attack power 66.13162
Charge time 0.92 seconds
Range type Dash
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May paralyze the foe
Bounce Rumble Rush.png

Description

Games Description
MDRB The user gains the Bouncing status, making it attack strongly on the next turn. It may also cause paralysis. It is not possible to link this move.
MDTD Gives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link this move.
MDS Gives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link the Bounce move.
BSL とびはねじょうたいになり ちからをため つぎのこうどうで いりょくのたかい こうげきを くりだす いっていの かくりつで まひじょうたいにかえる このわざは ポケモンタワーでは くりだせない
MDGtI You soar, then strike your enemy on the second turn. You evade items or moves while you're in the air. It could also cause the Paralysis status condition to the enemy.
SMD You get the bouncing status condition. You soar and then strike your enemy on the next turn. While airborne, you'll evade items and moves. It could also inflict paralysis on the enemy.

In the anime

Kelly Grumpig Bounce.png
Grumpig Paris Lopunny Bounce.png
Lopunny Misty Politoed Bounce.png
Politoed Katy Lokix Bounce.png
Lokix
The user bounces up high, then drops onto the opponent. This may also leave the opponent with paralysis.
Pokémon Method
User First Used In Notes
Grumpig Grumpig jumps on its tail, using it as a spring, and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
Buneary Buneary jumps high into the air, front flips as it falls and kicks the opponent, or Buneary repeatedly jumps on the opponent.
Dawn's Buneary Setting the World on its Buneary! None
Lopunny Lopunny jumps into the air and sticks its leg out, kicking the opponent and bouncing off it after.
Paris's Lopunny Arriving in Style! None
Politoed Politoed jumps high into the air, front flips as it falls, and kicks the opponent.
Misty's Politoed A Fated Face-Off! None
Lokix Lokix's body becomes surrounded by a white aura, and it jumps into the air, slamming head-first into the opponent as it falls. On occasion, this will paralyze the opponent.
Katy's Lokix HZ056 None

In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages