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Calm Mind (Japanese: めいそう Meditation) is a non-damaging Psychic-type move introduced in Generation III.
It is:
Effect
Calm Mind raises the user's Special Attack and Special Defense stats by one stage each.
Calm Mind can be used as the first move of a Pokémon Contest combination, causing Confusion, Dream Eater, Future Sight, Light Screen, Luster Purge, Meditate, Mist Ball, Psybeam, Psychic, Psycho Boost, Psywave, and Reflect to score double the normal appeal if used in the next turn. It can also be used as part of a Contest Spectacular combination, causing Baton Pass and Stored Power to give user an extra three appeal points if they are used in the next turn.
If powered up by Psychium Z, all of the user's lowered stats are reset.
Generation VIII
Pokémon Legends: Arceus
Calm Mind's PP has been reduced to 10, and it raises the user's offensive and defensive stats for four turns.
Description
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Learnset
By leveling up
By TM/TR/Move Tutor
Special move
Generation IX
In other games
Pokémon Mystery Dungeon series
Calm Mind raises the user's Sp. Attack and Sp. Defense by one stage each.
Pokkén Tournament
Calm Mind appears as one of Gardevoir's Pokémon moves. Gardevoir charges up energy while meditating, powering up Stored Power depending on how many times Calm Mind was used, at a maximum of four shockwaves. Calm Mind also can be cancelled into Energy Ball, Dazzling Gleam, Psychic, and Teleport.
Pokémon Rumble Rush
In Pokémon Rumble Rush, all status moves including Calm Mind could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Calm Mind could be seen as a move used by Boss Lugia.
| Charge time | 2.1 seconds |
|---|---|
| Range type | Circular (self) |
| Target | Self |
| Additional effect | Raises the user's Attack and Defense |
Pokémon Masters EX
- Description prior to Version 2.10.0 (from June 28, 2021): Raises the user's Sp. Atk and Sp. Def.
Pokémon UNITE
In Pokémon UNITE, Calm Mind is Sylveon's second move. It is obtained by reaching level 6 and upgrading Baby-Doll Eyes into it instead of Draining Kiss. The user quietly focuses their mind and calms their spirit, increasing movement speed, Sp. Attack by 40% and Sp. Defense by 10% for a short time. At level 12, up to 3s after using this move, if the user is hit by an enemy's move, the damage is completely nullified and the user is granted a shield.
Description
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