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Nature's Madness (Japanese: しぜんのいかり Nature's Wrath) is a damage-dealing Fairy-type move introduced in Generation VII. It is the signature move of the guardian deities.

It can be upgraded to the special Z-Move Guardian of Alola by a guardian deity holding Tapunium Z.

Effect

Nature's Madness deals damage equal to 50% of the opponent's remaining HP, rounded down. It always deals at least 1 HP of damage.

Generation VIII

Pokémon Sword and Shield

In Versions 1.0 to 1.2.1 of Pokémon Sword and Shield, Nature's Madness could not be selected in a battle. Starting with Version 1.3.0, it is usable and functions the same as it did in the previous generation.

Pokémon Brilliant Diamond and Shining Pearl

Nature's Madness cannot be selected in a battle.

Generation IX

Nature's Madness cannot be selected in a battle.

Description

Games Description
SMUSUMPE
SwShLA
The user hits the target with the force of nature. It halves the target's HP.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user hits the target with the full wrath of nature. This cuts the target's HP in half.

Learnset

By leveling up

In other games

Pokémon GO

In Pokémon GO, Nature's Madness is a Charged Attack that has been available since March 1, 2024.

In the anime

Tapu Koko Natures Madness.png
Tapu Koko Tapu Koko Natures Madness effect.png
Effect on target
The user hits the target with the full wrath of nature.
Pokémon Method
User First Used In Notes
Tapu Koko Tapu Koko slams one of its claws on the ground, unleashing a shock wave of pink energy from the place it hit, with wisps of blue aura appearing above the ground, pushing the target back. When the opponent falls to the ground, pink bolts appear around it, and energy erupts from the ground underneath it.
Tapu Koko (anime) A Guardian Rematch! Debut

In other generations

In other languages